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Nexon grows in Korea and China, 'underwhelms' in America

Filed under: Business models, Economy, MMO industry, News items, Free-to-play, Miscellaneous Free-to-play is generating big bucks for Nexon. Who knew, right? The Korean gaming giant's profitability is...

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Industry execs conclude that gamers like free games

Filed under: Business models, Economy, MMO industry, News items, Free-to-play, MiscellaneousThe latest declaration regarding the validity of the freemium business model comes to us from MCV. "It turns...

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GDC Online 2012: CCP on keeping players cheaply

Filed under: Sci-fi, EVE Online, Events, real-world, Game mechanics, MMO industry, News items, Sandbox Sandboxes get a lot of flak in today's themepark-dominated MMO industry. That said, sandbox...

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Superdata CEO: F2P audience has 'reached its limits'

Filed under: Business Models, MMO Industry, News Items, Free-to-Play SuperData CEO Joost van Dreunen spoke yesterday at the GameON: Finance conference in Toronto. He posited that the F2P monetization...

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Dear Aunt TUAW: Is this a Verizon iPhone?

Dear Aunt TUAW, Dunno if you've seen this before! Is it a Verizon iPhone leaked screaanshot? Hugs, Francis Dear Francis, Auntie isn't sure if this falls under the basic rule of "Don't teach Auntie to...

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Dear Aunt TUAW: Is this a Verizon iPhone?

Dear Aunt TUAW, Dunno if you've seen this before! Is it a Verizon iPhone leaked screaanshot? Hugs, Francis Dear Francis, Auntie isn't sure if this falls under the basic rule of "Don't teach Auntie to...

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Nexon grows in Korea and China, 'underwhelms' in America

Free-to-play is generating big bucks for Nexon. Who knew, right? The Korean gaming giant's profitability is profiled in a brief blurb at Gamasutra that focuses on Q1 2012 results. Nexon exceeded its...

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Industry execs conclude that gamers like free games

The latest declaration regarding the validity of the freemium business model comes to us from MCV. "It turns out free is the price point people want to pay for games," BBC Worldwide executive Robert...

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GDC Online 2012: CCP on keeping players cheaply

Sandboxes get a lot of flak in today's themepark-dominated MMO industry. That said, sandbox developers who do it right will be laughing all the way to bank, according to CCP senior designer Matthew...

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Superdata CEO: F2P audience has 'reached its limits'

SuperData CEO Joost van Dreunen spoke yesterday at the GameON: Finance conference in Toronto. He posited that the F2P monetization model is declining in popularity. "So I think what's really happening...

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